Andrew Raczkowski
3D Character Artist
Email: raz@andrewraz.com
Phone: 805-807-6439
Website: www.andrewraz.com
Skills
Clean, efficient low-poly modeling, and detailed      Clean high-resolution modeling
Normal map generation using a variety of tools       Clean organized UV layout
Strong eye for detail        
                                           
Excellent team player
Detailed textures from photograph, procedural, and hand painted sources
Titles
Major League Baseball 2K8, Kush Games, 2K Sports, Nintendo Wii (2008)
Eternal Silence 2.0, Eternal Silence Team, PC (2007)
Twin Skies, Meteor Games, PC (2008, Unreleased)
Experience
Character Artist (March 2008-Nov 2008)
Meteor Games, West Hollywood California
Modeled creatures, monsters, characters, and accessories for casual MMO Twin Skies, worked closely with technical and design leads to establish character pipeline requirements.
Character Art Intern (Oct 2007-Feb 2008)
2K Sports LA, Camarillo California
Ported next-gen player heads to Wii console, including UV fixes, texture cleanup, and lighting removal.
Art Lead (2005-2007)
Eternal Silence Mod Team
Directed art team and coordinated with design and technical departments, created characters, textures props, ships for Source engine, prototyped experimental gameplay assets, compiled game-ready models and materials. Version 1.0 of the mod was awarded Best Multiplayer FPS Mod at the 2007 Independent Games Festival.
Education
Savannah College of art and Design
Bachelors of Fine Arts 2005
Interactive Design and Game Development
Tools
Fluent: 3D Studio Max, Maya, Photoshop, ZBrush, ShaderFX, Crazybump
Experienced: UnrealEngine, Half-Life 2 Source, Perforce, Subversion
References
For references, please check my LinkedIn profile.